V Jump Edition 11
V Jump Edition 11 Spoiler
Price: Yen (incl. tax) + Subscription Stamp
VE11-JP001 DDD Conquerer King Kaiser 「ＤＤＤ制覇王カイゼル」
DARK/Demon - Effect/7/2800/2100
①：Activate when this card was successfully Pendulum Summoned. Negate the effects of all face-up cards your opponent controls, until the end of the turn. ②：Once per turn, during the Main Phase 1, if this card was Pendulum Summoned this turn, you can target 1 or 2 cards in your Magic and Trap Card Zone. Destroy those cards. This card can attack once more for each card destroyed by this effect during each Battle Phase this turn.
VE11-JP002 DD Proud Ogre 「ＤＤプラウド・オーガ」
DARK/Demon - Pendulum - Effect/6/2300/1500
①：Activate when this card was successfully Summoned. Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except "DD" monsters. ②：
Blue: 8 / Red 8:
①：Once per turn, you can pay 500 Life Points, then target 1 "DD" monster you control. It gains 500 ATK. ②：If you do not control a "DD" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5.
VE11-JP003 DD Proud Chevalier 「ＤＤプラウド・シュバリエ」
DARK/Demon - Pendulum - Effect/5/2000/700
①： Activate when this card was successfully Normal Summoned. Add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand.
Blue: 6 / Red 6:
①： Once per turn, you can pay 500 Life Points, then target 1 face-up monster your opponent controls. That monster loses 600 ATK. ②：If you do not control a "DD" monster in your other Pendulum Zone, this card’s Pendulum Scale becomes 5.
VE11-JP004 Entermate Heitiger 「ＥＭヘイタイガー」
EARTH/Beast-Warrior - Effect/4/1700/500
You can only use the effect of "Entermate Heitiger" once per turn. ①：Activate when this card destroys an opponent's monster by battle and sends it to the Graveyard. Add 1 "Entermate" Pendulum Monster from your Deck to your hand.
VE11-JP005 Entermate Jinrhino 「ＥＭジンライノ」
LIGHT/Rock - Effect/3/200/1800
①：While this card exists in your Monster Card Zone, your opponent cannot target other "Entermate" monsters for attacks. ②：If this card is in your Graveyard, and an "Entermate" card(s) you control would be destroyed by battle or card effect, except "Entermate Jinrhino", you can instead remove from play this card from your Graveyard.